Cinematics
Project Nova
A pre-rendered cinematic trailer produced end-to-end with an indie studio partner, from previs through to final animation polish.
Our work
A look at the projects Paper Snake has brought to life with our co-dev partners — from full cinematics to in-engine gameplay animation and character art. This page is a work-in-progress layout, filled with dummy case studies while we prepare the real thing.
Cinematics
A pre-rendered cinematic trailer produced end-to-end with an indie studio partner, from previs through to final animation polish.
Gameplay Animation
Embedded co-dev support delivering combat and traversal animation sets for a AA action title, working directly inside the client's pipeline.
Character Art
Character and environment art for a cosy multiplayer world, covering concept, modelling, and stylised texturing.
Rigging & Pipeline
Custom game-ready character rigs and a bespoke retargeting pipeline built to speed up delivery across a large roster of characters.
Cinematics
Cutscene animation and stylistic direction for a sci-fi narrative adventure, defining the project's cinematic language from episode one.
Gameplay Animation
Flexible animation support scaling up and down with production needs, delivering movement and traversal sets for a live-service publisher.