Client Ghost Town Games Game Stage Fright Discipline Gameplay Animation Platform TBC Year TBC

The project

Ghost Town Games brought Paper Snake on as the co-dev animation team for Stage Fright, their highly anticipated follow-up to 2016’s cult hit Overcooked.

What Paper Snake did

We created varied, performant and intuitive rigs for 10 major characters and over 100 NPCs, and developed a bespoke 2D facial animation and rendering system and pipeline, including custom DCC exporter tooling and asset creation.

We authored gameplay animation for responsive, easily maintained animation systems, animated one hour of expressive, emotive hand-keyed cinematics, and built a bespoke, iterative pipeline for generating and maintaining large numbers of shot files and many thousands of assets.