Gameplay Animation
Ghost Town Games
Rigging, gameplay animation and cinematics for Stage Fright, Ghost Town Games’ follow-up to 2016’s Overcooked, as the project’s co-dev animation team.
Who we are
Paper Snake is a videogames co-development partner specialising in high-quality game assets, trailers and cinematics.
Currently working as the co-dev animation team on Stage Fright, the follow-up to Ghost Town Games’ 2016 hit Overcooked.
What we do
We’ll bring decades of industry-leading animation experience to your project: whether you need direction, decisions on style or just want some top-drawer cinematic and movement sets done.
Our in-house rigging tools allow us to build consistent, intuitive, game-ready character rigs in a flash: from noodly spline arms to squash ‘n’ stretch, we’ve got you covered.
Maybe you’re banging your head against some repetitive, time-consuming snag in your pipeline. We’ll make that problem go away with a button-press.
From first sketch to game-ready model, we design and build characters with personality baked in — shaped from day one to look great in motion, not just in a turnaround.
Worlds worth exploring: we build props, sets, and full environments that match your art direction, hit your performance budgets, and give your characters somewhere to perform.
Impacts, magic, smoke, and sparkle. Real-time effects that add punch to gameplay and polish to cinematics, built to read clearly and run smoothly.
Our work
Who we work with
Who we are