About
A small, independent team of animators, riggers, and tinkerers.
How we work
We started Paper Snake to make the kind of studio we’d want to work at: small enough that everyone knows everyone, experienced enough to be trusted with the big stuff.
We work closely with the teams we partner with, share what we learn, and try to leave every project — and every pipeline — a little better than we found it.
What we value
We embed with our partners rather than working behind a wall. Your project, your standards, your Slack channel — we just turn up and pitch in.
Seniors mentor, juniors question, and everyone gets feedback. Good animation comes from people who care about the details and have time to get them right.
We make games, after all. Between the canoeing, crochet, and miniature painting, there’s always someone to talk to about something other than keyframes.
The team
Co-Founder
Movie
Some Like it Hot
Game
The Legend of Zelda Breath of the Wild
Hobby
Canoeing
Co-Founder
Movie
Lord of The Rings [Trilogy]
Game
The Legend of Zelda Majora's Mask
Hobby
Yoga
Animation Director
Movie
Lord of The Rings: Fellowship of the Ring
Game
Luigi's Mansion
Hobby
Running
Operations Director
Movie
Jurassic Park
Game
Half-Life 2
Hobby
Cycling
3D Art Lead
Movie
Spirited Away
Game
Shadow of the Colossus
Hobby
Climbing
Senior Animator
Movie
My Neighbour Totoro
Game
None
Hobby
Drawing and Crochet
Animator
Movie
Lord of The Rings: Fellowship of the Ring
Game
Dota 2
Hobby
Magic the Gathering
Animator
Movie
Kill Bill
Game
World of Warcraft
Hobby
Painting Miniatures
Animator
Movie
Princess Mononoke
Game
Ghost of Tsushima
Hobby
Volleyball
Animator
Movie
Alien
Game
Mass Effect
Hobby
Walking
Animator
Movie
Back to the Future
Game
Red Dead Redemption 2
Hobby
Fishing with her dad